![]() 56-79%: The player now changes to a cube but instead of it being horizontal and a square, it is diagonal and a rectangle, thus the icon is custom.During this, the player must then go through a brief ball section and then a robot section. 39-56%: After going through a short section where the block-design turns into 1.0 style, the player continues through a section where there is a white, retro overlay on the icon and the objects along with a stripe-patterned background.The background consists of colored squares. The player is surrounded by black walls that they must avoid hitting. 16-39%: After a transition, the player goes through a section where they will frequently change game-modes.The section ends with the icon going invisible and going through fake spikes. ![]() There are also transparent red blocks that act like ceilings to stop the player's jump. The orbs and blocks are made of lines that go diagonally.
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